If you like action adventure stories though give it a try, it does look like it would be an excellent tale. Ultimately though the gameplay isn’t for me. I liked piecing together information and trying to discover what had happened. I realised the timed sections were going to keep coming and as I really wasn’t enjoying them decided to call it a day. I then had another quick look at a walkthrough when I kept dying from electric shocks in another part I disliked – precision movements, very tricky when you are floating around. I made it most of the way through the Pearson Spacestation which I think is about a quarter of the way through the game. It seems like an easy option to make a puzzle more difficult, when I’d have preferred harder puzzles that weren’t timed. However the timed sections just kept coming, and every time my heart would sink. I tried to persevere with the timed sections – I did briefly flick through a walkthrough to check how frequent they would be and felt it would be manageable. This is earth, not the moon – a great view out of the spaceship window Thankfully there are no major consequence for failing, you just start back at the beginning of the timed sequence. I understand thematically why it was timed, initially you need to launch before the dust storm and then there are sections with limited oxygen, but I didn’t enjoy it. I dislike timed puzzles, I want to be able to explore and think about what is happening. Then my issues with the game started, there are timed sections. The story itself drew me in, I was going to the moon!įirst view of the spaceship, I’m going to the moon There were also objects to find and scan to add to your log, this bit reminded me slightly of Subnautica. (the latest version available), launch the game with DX11 (as its more stable for those gpus, and DXVK gives better. Dropped to 10-15 at the moons surface level (10 of the game maybe). The second game from Indie development studio KeokeN Interactive, a 21-person operation out of the Netherlands. 30FPS at Ultra settings most of the time (while indoors). You could interact with objects in the environment and read them to discover more about the past, a bit like in Call of the Sea. Steam SteamDB Steamcharts PCGamingWiki Github Issue. There were a few easy puzzles to start you off – find a code and type it in, locate a ladder to turn off the hydrogen. I was slightly concerned by the action adventure description, but as it was free with gamepass figured I might as well try it. I decided to play Deliver Us the Moon as it is leaving gamepass soon and it sounded like it was a story with puzzles.
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